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UMeFate

Pre-Alpha


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UMeFate is long term planned life simulation game, which combines performance, sizable world without rabbit holes, modding and welcomes community to bring their touch into the project, that everyone will be able to play. 


Life sim community been long waiting for a game, where their input can influence their imaginary and dream world of life simulation. This may be as basics as house building, but going as complex like family and friends relations. The game period is not fixed, and could be anything from stone age to futuristic, depending on the imagination and input from players. 


AirFlow

Sky Is The Limit


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Welcome to AirFlow, where the vast expanse of the sky becomes your battleground! Prepare to embark on adrenaline-fueled adventures in epic aerial combat like never before. In AirFlow, you'll pilot powerful airplanes in intense sky battles, mastering the art of dodging enemy fire while strategically outmaneuvering foes to claim dominance over the skies. Are you ready to take control and rule the heavens? Join the fray and soar to new heights in AirFlow!

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AirFlow: Sky Is The Limit

Welcome to AirFlow, where the vast expanse of the sky becomes your battleground! Prepare to embark on adrenaline-fueled adventures in epic aerial combat like never before. In AirFlow, you'll pilot powerful airplanes in intense sky battles, mastering the art of dodging enemy fire while strategically outmaneuvering foes to claim dominance over the skies. Are you ready to take control and rule the heavens? Join the fray and soar to new heights in AirFlow!

Read More

AirFlow: Sky Is The Limit

Welcome to AirFlow, where the vast expanse of the sky becomes your battleground! Prepare to embark on adrenaline-fueled adventures in epic aerial combat like never before. In AirFlow, you'll pilot powerful airplanes in intense sky battles, mastering the art of dodging enemy fire while strategically outmaneuvering foes to claim dominance over the skies. Are you ready to take control and rule the heavens? Join the fray and soar to new heights in AirFlow!

Read More

AirFlow: Sky Is The Limit

Welcome to AirFlow, where the vast expanse of the sky becomes your battleground! Prepare to embark on adrenaline-fueled adventures in epic aerial combat like never before. In AirFlow, you'll pilot powerful airplanes in intense sky battles, mastering the art of dodging enemy fire while strategically outmaneuvering foes to claim dominance over the skies. Are you ready to take control and rule the heavens? Join the fray and soar to new heights in AirFlow!

New menu and feedback system #18
By Antypodish | |
As part of continuous updates and making game feeling more intuitive, rework has been done by changing general main menu, adding bug report and feedback system.
UMeFate Changelog v0.0.x
By Antypodish | |
UMeFate Changelog v0.0.x
Implementing ingame feedback system over to discord #17
By Antypodish | |
As the process of streamlining game mechanics, with first pre-alpha test received feedbacks, it is clear that that ingame feedback and bug report systems are important.
Adding wall passage segments, basics floors and few extra visual bit #18
By Antypodish | |
Hey, In this next vid I would like to showcase a bit more about wall building and auto floor generation.
Stress testing of 5000 and 1000 inhabitants #16
By Antypodish | |
I was curious, what will happen if I spawn 5k inhabitants in area of 300x300m. Well performance is not good. But it is fun and useful to see possibilities and limits.
Building On Multiple Land Plots Test #15
By Antypodish | |
Here is the sample of building rooms in multiple land plots. There may be observed constrains, where things can be built, once land plot is selected. Future mechanics may for example require purchasing of land plots, and of course add cost of building walls etc.
Save and Load mechanics in works #14
By Antypodish | |
Atm working on core mechanics, for loading and saving game state. It is quite a bit of work, as I want to take performance into consideration. There will be lot of debugging ahead of me.
Land Plot Constraints Testing #13
By Antypodish | |
Previous vid was more focusing on building. In this one, is about to showcase an idea of land plot, which constraints, where things can be built. Interesting point is, land plots can be of any shape.
Atm doing boring math stuff, that need to be done #12
By Antypodish | |
Atm working on some math stuff, which is less to show anything, but need to be done. It will probably take few more days, before anything interesting to show, in terms of progress.
Just working slowly on basics bulding grid #11
By Antypodish | |
Idea is of very crude basics grid building mechanics.
Experimenting 10 thousands of items in households, for fast lookup algorithms #10
By Antypodish | |
This is more an experiment. Basically this test purpose is to simulate 10 thousands of created items in the world of various categories, like Fridge, chairs, or TV. Then I test algorithm, which effectively assigns to plots, premises, and rooms items that belongs too. Fast algorithm optimisation, allows for fast lookup for items.
Kliknij na zdjęciu poniżej i poruszaj myszką, by obrócić panoramę.
Przytrzymaj i poruszaj palcem na zdjęciu poniżej, by obrócić panoramę.

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AirFlow: Sky Is The limit - Concept work
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