Every game's mandatory process is a play test. This allows for testing players, to catch issues and bugs, as well as to report any feedback. With first received feedbacks from pre-alpha v0.0.6, it become clear, that for better workflow of giving feedback and bug reports by testing players, it is required ingame feedback system.
Therefore, UMeFate integrates bug report and feedback ingame via discord.
This allows player to quickly submit bug, or feedback form ingame, without needing going to other medium, to do so. It makes it more convenient for players and unifies feedback and bug reports. Form is then submitted automatically to the discord, so developer can look into the raport. Raport automatically creates ingame screenshot and sends critical information, to allow diagnose issues and feedbacks.
Player will have also option (selected by default), to share feedback and bug report with the community, so community can check, which issue has been already reported for given game version. That will improve general issue report handling and potentially reducing amount of duplicated reports.
Public automatic post will be showing only limited information, like:
- Submission title
- Message
- Priority / Category
- Screenshot
The devs side will collect more information (if players agree to do so), that is including above and:
- Game error log (game logs information can be found and viewed in C:\Users\[YourUserName]\AppData\LocalLow\AntyVersum\UMeFate\Player.log)
- Game information, (i.e. game version, resolution, FPS)
- Operation system, that game is run on, (i.e. windows version, GPU, CPU)
As to prevent of any potential concerns about data collection, this feedback system does not collect personal and identifiable information (i.e. full name, email, address, IP). System is designed to smooth out development and debug process of UMeFate.
Below are few example screenshots of collected data.