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Antypodish
Map Editor And Constructions On Land Plots #40
By Antypodish | | 0 Comments |
Today UMeFate team presents a quick update on the progress of map editor and basics constructing on land plots. UMes are in a phase of improving the map editor and to allow making ground floor construction buildings.
Mountains roads land plots in action and map editor #39
By Antypodish | | 0 Comments |
Nearly 2 months past, since UMeFate last blog post. But I can assure you, UMes were working hard. Well for most of the part, besides chilling during x-mas period and NewYear πŸΎπŸŽ‡
Creating tools for roads and land plots as part of modding (technical) #38
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Last month major focus was on improving land plots and developing tools, to help creating world. Also to support later modding features. In this post, there is a bit of mechanics and some technical discussions.
UMeFate Roadmap #37
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UMeFate updates first roadmap, detailing near future development plans for Pre-Alpha.
UMeFate has pushed update version 0.0.8 to Steam #36
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Adding many small and yet critical changes, to be able move forward.
In preparation for next small update 0.0.7 #35
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UMeFate is working toward preparing a new update v0.0.7.
In the process of refurbishing ingame UI, to be more intuitive #34
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Still working on making things more intuitive.
New menu and feedback system #33
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As part of continuous updates and making game feeling more intuitive, rework has been done by changing general main menu, adding bug report and feedback system.
UMeFate Changelog v0.0.x
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UMeFate Changelog v0.0.x
Implementing ingame feedback system over to discord #32
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As the process of streamlining game mechanics, with first pre-alpha test received feedbacks, it is clear that that ingame feedback and bug report systems are important.
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