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👁️🥅UMeFate Q&A with GF – Preparation for tech demo #61
By Antypodish | |
Hello everyone 🤗 We are excited to let you know, that UMeFate is preparing for another pre-alpha tech demo v0.0.10 release, around the end of April 2026. In today's video and the blog post, me and my GF have recorded Q&A session. We go through some questions and have some chit-chat with each other.
🤕👻❤️UMeFate Fan Made Showcase: Pharaohs Curse #60
By Antypodish | |
Hi everyone. 🤗 Today UMeFate shares yet another fan made marvel. One of 7 World Wonders, titled Pharahos Curse. You can already get an idea, what it is about 😎
👁️🥅UMeFate AI Observable Prototype (technical) #59
By Antypodish | |
Hi everyone 🤗 Today our UMes wants to discuss a bit of technicalities. That is regarding finally started AI prototype work, which focuses on observable mechanics and systems, to support dynamics of UMeFate world, with up to 1000 actively living UMes in it. In this blog, we are going through the technical design process of one of many AI related systems. An important note prior, AI in this context refers to an autonomy of the world, or classic AI. Not the generative AI.
🎞️🏡👂UMeFate UI Lobby Update And Some Rough Audio #58
By Antypodish | |
Hi everyone 🤗 In 2026 we are bringing a quick update regarding UI, main menu lobby rework and some rough audio samples.
❄️🌙☀️🎄UMeFate Celebrating Winter Solstice In Splitscreen With GF #57
By Antypodish | |
Hi everyone 🤗 Today myself, my GF and our 100s of UMes would love to share with you, our celebration of the winter solstice (21 December 2025). Meaning, the longest night and the shortest day of the year. Now each day will be longer and night shorter. 🌞 Well, at least for the norther hemisphere 🤪
🤯🗽❤️UMeFate Another Fan Made Showcase: FrankenUMeStein #56
By Antypodish | |
Hello everyone. 🤗 Recently UMeFate was played again by @Tommy_Vercetti_yt, showcasing their another marvelous creation 🤗❤️ And again, surpass UMeFate expectations, for what UMeFate is capable of ☺️ This time we travel into an era of FrankenUMeStein. 🧟 Our lovely UMeFate dedicated play-tester and the creator, have already made and recorder in total 3 UMeFates gameplays to date, with a pinch of their own imagination. In their previous video @Tommy_Vercetti_yt has showcased 70m Tall Eiffel Tower https://www.youtube.com/watch?v=nx4Zh2O_P1c, which have been recorded on far older UMeFate version.
📝📱UMeFate Pre-Alpha: Roadmap Update #55
By Antypodish | |
Dear UMes 🤗 Today we would like to discuss UMeFate roadmap, its progress and its up to date changes. UMeFate development started in 2024 and since then, it is going strong. There is a lot that has changed in UMeFate over the past year. But these changes are reflected in the roadmap, which also has evolved a bit. Therefore, our UMes would love to share some roadmap with you. If you are interested in more more details about early roadmap iteration, you can checkout following blog post from 2024: https://antyversum.com/2024/11/20/umefate-roadmap-37/
📝⌨📱UMeFate Pre-Alpha: UI – Lua Modding in Dev (Technical) #54
By Antypodish | |
Dear UMes 🤗 UMeFate is on track to refactor UI with modding capabilities. Since this is an intensive and long process, we want to share current progress. Even if it is not finished yet and work will most likely spill into December of 2025. For that reason, this time, I have recorded a video, focusing on the more technical side. The initial post discussing UI refactoring dates back to September 2025, just after the last pre-alpha tech demo release v0.0.9. Now it is mid-November and this process is still ongoing. You can read about the start of the UI refactoring work in our blog post https://antyversum.com/2025/10/16/umefate-pre-alpha-ingame-feedback-system-and-lua-modding-in-works-52/
🌐🎨🖥️🖥️UMeFate Pre-Alpha: Horizon Mist And Terrain Colours #53
By Antypodish | |
Dear UMes 🤗 As the main development direction is about reconstructing the UI, to be more moddable and compatible with lua, which is also a big job, in the meantime, our UMes took a little detour doing their dev tasks. Which resulted with UMeLand finally taking colours and players can now see the discovered world, via Horizon Mist (as now a placeholder name).
🛠️📂UMeFate Pre-Alpha: Ingame Feedback System and Lua Modding In Works #52
By Antypodish | |
As you may know already, recently UMeFate had an update of Pre-Alpha Tech Demo v0.0.9, now available on Steam in playtest. That is a great and exciting milestone for us. In the following days after, UMeFate has pushed a few critical fixes. With all that, our lovely playtesters have used UMeFate internal feedback system and reported various issues. Now UMeFate focuses on the modding architecture, while opening the path for UMes autonomy. For more details on the Pre-Alpha Tech Demo v0.0.9 release, you can read in our previous blog post https://antyversum.com/2025/09/16/umefate-v0-0-9-pre-alpha-steam-release-of-tech-demo-51/
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