AntyVersum

    Making games with passion
Stress testing of 5000 and 1000 inhabitants #16
I was curious, what will happen if I spawn 5k inhabitants in area of 300x300m. Well performance is not good. But it is fun and useful to see possibilities and limits.
Want to help? Whishlist us on Steam (With Pre-Alpha Experimental Playtest Demo)

My end goal also is not to run 5000 Inhabitants as main course of the game design.

There will be lots of systems, which will affect performance. And things will affect each other.


On second screenshot there are 1000 inhabitants in the area of 100x100m. Which performance wise is much better.

My goal here is to aim above 60FPS. It is good benchmark for me.


And if in the end town will have only few hundreds of inhabitants actively living to keep 60FPS, it is still good.

Reddit Discussion

Leave a Reply

Your email address will not be published. Required fields are marked *

Scroll to Top